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ARCHER: DANGER PHONE
As a General Artist at Truly Social Games Vancouver I created environment art, concept art, and animations for the mobile game Archer: Danger Phone (the video game extension for the TV show Archer). In partnership with Disney Games and Floyd County.
Environment Art
Low-poly environment art (all under 15K tris). I was responsible for the modeling, UV wrapping, texturing, lighting, and implementation into Unity. I worked with some existing assets for the break room and Krieger's lab.
Concept Art
Created in Photoshop working off of the existing matte painting used in the TV show Archer
Character Animation
I cleaned up and prepared several character animations using Spine and Photoshop.
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